8#ifndef IGL_BFS_ORIENT_H 
    9#define IGL_BFS_ORIENT_H 
   21  template <
typename DerivedF, 
typename DerivedFF, 
typename DerivedC>
 
   23    const Eigen::MatrixBase<DerivedF> & F,
 
   24    Eigen::PlainObjectBase<DerivedFF> & FF,
 
   25    Eigen::PlainObjectBase<DerivedC> & C);
 
   27#ifndef IGL_STATIC_LIBRARY 
   28#  include "bfs_orient.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void bfs_orient(const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedFF > &FF, Eigen::PlainObjectBase< DerivedC > &C)
Consistently orient faces in orientable patches using BFS.