8#ifndef IGL_COPYLEFT_CGAL_CONVEX_HULL_H 
    9#define IGL_COPYLEFT_CGAL_CONVEX_HULL_H 
   10#include "../../igl_inline.h" 
   29        const Eigen::MatrixBase<DerivedV> & V,
 
   30        Eigen::PlainObjectBase<DerivedW> & W,
 
   31        Eigen::PlainObjectBase<DerivedG> & G);
 
   37        const Eigen::MatrixBase<DerivedV> & V,
 
   38        Eigen::PlainObjectBase<DerivedF> & F);
 
   43#ifndef IGL_STATIC_LIBRARY 
   44#  include "convex_hull.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void convex_hull(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedW > &W, Eigen::PlainObjectBase< DerivedG > &G)
Given a set of points (V), compute the convex hull as a triangle mesh (W,G)