9#ifndef IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H 
   10#define IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H 
   12#include "../../igl_inline.h" 
   31          const Eigen::MatrixBase<DerivedV>& V,
 
   32          Eigen::PlainObjectBase<DerivedF>& F);
 
   40#ifndef IGL_STATIC_LIBRARY 
   41#  include "delaunay_triangulation.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void delaunay_triangulation(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F)
Given a set of points in 2D, return a Delaunay triangulation of these points.