8#ifndef IGL_OPENGL_DESTROY_SHADER_PROGRAM_H 
    9#define IGL_OPENGL_DESTROY_SHADER_PROGRAM_H 
   10#include "../igl_inline.h" 
   31#ifndef IGL_STATIC_LIBRARY 
   32#  include "destroy_shader_program.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
bool destroy_shader_program(const GLuint id)
Properly destroy a shader program.