9#ifndef IGL_COPYLEFT_CGAL_ORDER_FACETS_AROUND_EDGE_H 
   10#define IGL_COPYLEFT_CGAL_ORDER_FACETS_AROUND_EDGE_H 
   11#include "../../igl_inline.h" 
   43          const Eigen::PlainObjectBase<DerivedV>& V,
 
   44          const Eigen::PlainObjectBase<DerivedF>& F,
 
   47          const std::vector<int>& adj_faces,
 
   48          Eigen::PlainObjectBase<DerivedI>& order,
 
   63        const Eigen::PlainObjectBase<DerivedV>& V,
 
   64        const Eigen::PlainObjectBase<DerivedF>& F,
 
   67        const std::vector<int>& adj_faces,
 
   68        const Eigen::PlainObjectBase<DerivedV>& pivot_point,
 
   69        Eigen::PlainObjectBase<DerivedI>& order);
 
   74#ifndef IGL_STATIC_LIBRARY 
   75#include "order_facets_around_edge.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void order_facets_around_edge(const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, size_t s, size_t d, const std::vector< int > &adj_faces, Eigen::PlainObjectBase< DerivedI > &order, bool debug=false)
Given a directed edge, sort its adjacent faces.