8#ifndef IGL_COPYLEFT_CGAL_POINT_SEGMENT_SQUARED_DISTANCE_H 
    9#define IGL_COPYLEFT_CGAL_POINT_SEGMENT_SQUARED_DISTANCE_H 
   10#include "../../igl_inline.h" 
   11#include <CGAL/Segment_3.h> 
   12#include <CGAL/Point_3.h> 
   26      template < 
typename Kernel>
 
   28          const CGAL::Point_3<Kernel> & P1,
 
   29          const CGAL::Segment_3<Kernel> & S2,
 
   30          CGAL::Point_3<Kernel> & P2,
 
   31          typename Kernel::FT & d);
 
   36#ifndef IGL_STATIC_LIBRARY 
   37#  include "point_segment_squared_distance.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void point_segment_squared_distance(const CGAL::Point_3< Kernel > &P1, const CGAL::Segment_3< Kernel > &S2, CGAL::Point_3< Kernel > &P2, typename Kernel::FT &d)
Given a point P1 and segment S2 find the points on each of closest approach and the squared distance ...