8#ifndef IGL_UNIFORMLY_SAMPLE_TWO_MANIFOLD_H 
    9#define IGL_UNIFORMLY_SAMPLE_TWO_MANIFOLD_H 
   34    const Eigen::MatrixXd & W,
 
   35    const Eigen::MatrixXi & F, 
 
   38    Eigen::MatrixXd & WS);
 
   43    const Eigen::MatrixXd & W,
 
   48#ifndef IGL_STATIC_LIBRARY 
   49#  include "uniformly_sample_two_manifold.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void uniformly_sample_two_manifold(const Eigen::MatrixXd &W, const Eigen::MatrixXi &F, const int k, const double push, Eigen::MatrixXd &WS)
Attempt to sample a mesh uniformly with k-points by furthest point relaxation as described in "Fast A...
 
void uniformly_sample_two_manifold_at_vertices(const Eigen::MatrixXd &W, const int k, const double push, Eigen::VectorXi &S)
This is an overloaded member function, provided for convenience. It differs from the above function o...