8#ifndef IGL_UNZIP_CORNERS_H 
    9#define IGL_UNZIP_CORNERS_H 
   44  template < 
typename DerivedA, 
typename DerivedU, 
typename DerivedG, 
typename DerivedJ>
 
   46    const std::vector<std::reference_wrapper<DerivedA> > & A,
 
   47    Eigen::PlainObjectBase<DerivedU> & U,
 
   48    Eigen::PlainObjectBase<DerivedG> & G,
 
   49    Eigen::PlainObjectBase<DerivedJ> & J);
 
   52#ifndef IGL_STATIC_LIBRARY 
   53#  include "unzip_corners.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void unzip_corners(const std::vector< std::reference_wrapper< DerivedA > > &A, Eigen::PlainObjectBase< DerivedU > &U, Eigen::PlainObjectBase< DerivedG > &G, Eigen::PlainObjectBase< DerivedJ > &J)
Given a triangle mesh where corners of each triangle index different matrices of attributes (e....