8#ifndef IGL_XML_WRITE_TRIANGLE_MESH_H 
    9#define IGL_XML_WRITE_TRIANGLE_MESH_H 
   10#include "../igl_inline.h" 
   11#include "../FileEncoding.h" 
   30    template <
typename DerivedV, 
typename DerivedF>
 
   32      const std::string str,
 
   33      const Eigen::PlainObjectBase<DerivedV>& V,
 
   34      const Eigen::PlainObjectBase<DerivedF>& F,
 
   39#ifndef IGL_STATIC_LIBRARY 
   40#  include "write_triangle_mesh.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
bool write_triangle_mesh(const std::string str, const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const FileEncoding fe=FileEncoding::Ascii)
write mesh to a file with automatic detection of file format.
 
FileEncoding
File encoding types for writing files.
Definition FileEncoding.h:14