Simple timer class.  
 More...
#include <Timer.h>
◆ Timer()
◆ ~Timer()
◆ start()
  
  
      
        
          | void igl::Timer::start  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ stop()
  
  
      
        
          | void igl::Timer::stop  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ getElapsedTime()
  
  
      
        
          | double igl::Timer::getElapsedTime  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
get elapsed time in second 
- Returns
 - time in seconds 
 
 
 
◆ getElapsedTimeInSec()
  
  
      
        
          | double igl::Timer::getElapsedTimeInSec  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
get elapsed time in second (same as getElapsedTime) 
- Returns
 - time 
 
 
 
◆ getElapsedTimeInMilliSec()
  
  
      
        
          | double igl::Timer::getElapsedTimeInMilliSec  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
get elapsed time in milli-second 
- Returns
 - time 
 
 
 
◆ getElapsedTimeInMicroSec()
  
  
      
        
          | double igl::Timer::getElapsedTimeInMicroSec  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
get elapsed time in micro-second 
- Returns
 - time 
 
 
 
The documentation for this class was generated from the following file: