| cached | igl::WindingNumberTree< Point, DerivedV, DerivedF > | static | 
  | cached_winding_number(const WindingNumberTree &that, const Point &p) const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inlinevirtual | 
  | cap | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | center | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | CENTER_ON_LONGEST_AXIS enum value | igl::WindingNumberAABB< Point, DerivedV, DerivedF > |  | 
  | children | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | compute_min_max_corners() | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | delete_children() | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | dummyV | igl::WindingNumberTree< Point, DerivedV, DerivedF > | static | 
  | F | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | getcap() const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | getF() const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | getV() const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | grow() | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inlinevirtual | 
  | grow() | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inlinevirtual | 
  | init() | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | init() | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | inside(const Point &p) const | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inlinevirtual | 
  | MatrixXF typedef | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | MatrixXS typedef | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | max_abs_winding_number(const Point &p) const | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inlinevirtual | 
  | max_corner | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | protected | 
  | max_simple_abs_winding_number(const Point &p) const | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inlinevirtual | 
  | MEDIAN_ON_LONGEST_AXIS enum value | igl::WindingNumberAABB< Point, DerivedV, DerivedF > |  | 
  | method | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | min_corner | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | protected | 
  | NUM_SPLIT_METHODS enum value | igl::WindingNumberAABB< Point, DerivedV, DerivedF > |  | 
  | parent | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | print(const char *tab="") | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | radius | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | set_mesh(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F) | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inlinevirtual | 
  | set_method(const WindingNumberMethod &m) | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | split_method | igl::WindingNumberAABB< Point, DerivedV, DerivedF > |  | 
  | SplitMethod enum name | igl::WindingNumberAABB< Point, DerivedV, DerivedF > |  | 
  | SV | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | total_positive_area | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | protected | 
  | V | igl::WindingNumberTree< Point, DerivedV, DerivedF > | protected | 
  | winding_number(const Point &p) const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | winding_number_all(const Point &p) const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | winding_number_boundary(const Point &p) const | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberAABB() | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberAABB(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F) | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberAABB(const WindingNumberTree< Point, DerivedV, DerivedF > &parent, const Eigen::MatrixBase< DerivedF > &F) | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberAABB(const Eigen::MatrixBase< Eigen::Matrix< double, -1, 2, 0, -1, 2 > > &, const Eigen::MatrixBase< Eigen::Matrix< int, -1, 2, 0, -1, 2 > > &) | igl::WindingNumberAABB< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberTree() | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberTree(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F) | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | WindingNumberTree(const WindingNumberTree< Point, DerivedV, DerivedF > &parent, const Eigen::MatrixBase< DerivedF > &F) | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inline | 
  | ~WindingNumberTree() | igl::WindingNumberTree< Point, DerivedV, DerivedF > | inlinevirtual |