8#ifndef IGL_CONNECT_BOUNDARY_TO_INFINITY_H 
    9#define IGL_CONNECT_BOUNDARY_TO_INFINITY_H 
   21  template <
typename DerivedF, 
typename DerivedFO>
 
   23    const Eigen::MatrixBase<DerivedF> & F,
 
   24    Eigen::PlainObjectBase<DerivedFO> & FO);
 
   33  template <
typename DerivedF, 
typename DerivedFO>
 
   35    const Eigen::MatrixBase<DerivedF> & F,
 
   36    const typename DerivedF::Scalar inf_index,
 
   37    Eigen::PlainObjectBase<DerivedFO> & FO);
 
   52    const Eigen::MatrixBase<DerivedV> & V,
 
   53    const Eigen::MatrixBase<DerivedF> & F,
 
   54    Eigen::PlainObjectBase<DerivedVO> & VO,
 
   55    Eigen::PlainObjectBase<DerivedFO> & FO);
 
   57#ifndef IGL_STATIC_LIBRARY 
   58#  include "connect_boundary_to_infinity.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void connect_boundary_to_infinity(const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedFO > &FO)
Connect all boundary edges to a fictitious point at infinity.