#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include "edges.cpp"
 
Go to the source code of this file.
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| template<typename DerivedF , typename DerivedE >  | 
| void  | igl::edges (const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedE > &E) | 
|   | Constructs a list of unique edges represented in a given mesh (V,F)  
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| template<typename DerivedI , typename DerivedC , typename DerivedE >  | 
| void  | igl::edges (const Eigen::MatrixBase< DerivedI > &I, const Eigen::MatrixBase< DerivedC > &C, Eigen::PlainObjectBase< DerivedE > &E) | 
|   | Constructs a list of unique edges represented in a given polygon mesh.  
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| template<typename T , typename DerivedE >  | 
| void  | igl::edges (const Eigen::SparseMatrix< T > &A, Eigen::PlainObjectBase< DerivedE > &E) | 
|   | Constructs a list of unique edges represented in a given adjacency matrix.  
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