#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include "hessian.cpp"
 
Go to the source code of this file.
 | 
| template<typename DerivedV , typename DerivedF , typename Scalar >  | 
| void  | igl::hessian (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::SparseMatrix< Scalar > &H) | 
|   | Constructs the finite element Hessian matrix as described in https://arxiv.org/abs/1707.04348, Natural Boundary Conditions for Smoothing in Geometry Processing (Oded Stein, Eitan Grinspun, Max Wardetzky, Alec Jacobson) The interior vertices are NOT set to zero yet.  
  | 
|   |