8#ifndef IGL_IS_VERTEX_MANIFOLD_H 
    9#define IGL_IS_VERTEX_MANIFOLD_H 
   27  template <
typename DerivedF,
typename DerivedB>
 
   29    const Eigen::MatrixBase<DerivedF>& F,
 
   30    Eigen::PlainObjectBase<DerivedB>& B);
 
   32  template <
typename DerivedF>
 
   34    const Eigen::MatrixBase<DerivedF>& F);
 
   37#ifndef IGL_STATIC_LIBRARY 
   38#  include "is_vertex_manifold.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
bool is_vertex_manifold(const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedB > &B)
Check if a mesh is vertex-manifold.