#include "igl_inline.h"
#include <Eigen/Core>
#include "is_vertex_manifold.cpp"
 
Go to the source code of this file.
 | 
| template<typename DerivedF , typename DerivedB >  | 
| bool  | igl::is_vertex_manifold (const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedB > &B) | 
|   | Check if a mesh is vertex-manifold.  
  | 
|   | 
| template<typename DerivedF >  | 
| bool  | igl::is_vertex_manifold (const Eigen::MatrixBase< DerivedF > &F) | 
|   | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  
  | 
|   |