#include "igl_inline.h"
#include <Eigen/Core>
#include "seam_edges.cpp"
 
Go to the source code of this file.
 | 
| template<typename DerivedV , typename DerivedTC , typename DerivedF , typename DerivedFTC , typename Derivedseams , typename Derivedboundaries , typename Derivedfoldovers >  | 
| void  | igl::seam_edges (const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedTC > &TC, const Eigen::PlainObjectBase< DerivedF > &F, const Eigen::PlainObjectBase< DerivedFTC > &FTC, Eigen::PlainObjectBase< Derivedseams > &seams, Eigen::PlainObjectBase< Derivedboundaries > &boundaries, Eigen::PlainObjectBase< Derivedfoldovers > &foldovers) | 
|   | Finds all UV-space boundaries of a mesh.  
  | 
|   |