8#ifndef IGL_SNAP_TO_FIXED_UP_H 
    9#define IGL_SNAP_TO_FIXED_UP_H 
   13#include <Eigen/Geometry> 
   25  template <
typename Qtype>
 
   27    const Eigen::Quaternion<Qtype> & q,
 
   28    Eigen::Quaternion<Qtype> & s);
 
   31#ifndef IGL_STATIC_LIBRARY 
   32#  include "snap_to_fixed_up.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
 
void snap_to_fixed_up(const Eigen::Quaternion< Qtype > &q, Eigen::Quaternion< Qtype > &s)
Snap an arbitrary rotation to a rotation resulting from a rotation about the y-axis then the x-axis (...