#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include "trackball.cpp"
 
Go to the source code of this file.
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| template<typename Q_type >  | 
| void  | igl::trackball (const double w, const double h, const Q_type speed_factor, const double down_mouse_x, const double down_mouse_y, const double mouse_x, const double mouse_y, Q_type *quat) | 
|   | Applies a trackball drag to identity.  
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| template<typename Q_type >  | 
| void  | igl::trackball (const double w, const double h, const Q_type speed_factor, const Q_type *down_quat, const double down_mouse_x, const double down_mouse_y, const double mouse_x, const double mouse_y, Q_type *quat) | 
|   | Applies a trackball drag to a given rotation.  
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| template<typename Scalardown_quat , typename Scalarquat >  | 
| void  | igl::trackball (const double w, const double h, const double speed_factor, const Eigen::Quaternion< Scalardown_quat > &down_quat, const double down_mouse_x, const double down_mouse_y, const double mouse_x, const double mouse_y, Eigen::Quaternion< Scalarquat > &quat) | 
|   | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  
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