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    libigl v2.5.0
    
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Go to the source code of this file.
Namespaces | |
| namespace | igl | 
| namespace | igl::opengl | 
Functions | |
| std::string | igl::opengl::uniform_type_to_string (const GLenum type) | 
| Convert a GL uniform variable type (say, returned from glGetActiveUniform) and output a string naming that type.   | |