#include <Eigen/Core>
#include "unproject_on_plane.cpp"
Go to the source code of this file.
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| template<typename DerivedUV , typename DerivedM , typename DerivedVP , typename DerivedP , typename DerivedZ >  | 
| void  | igl::unproject_on_plane (const Eigen::MatrixBase< DerivedUV > &UV, const Eigen::MatrixBase< DerivedM > &M, const Eigen::MatrixBase< DerivedVP > &VP, const Eigen::MatrixBase< DerivedP > &P, Eigen::PlainObjectBase< DerivedZ > &Z) | 
|   | Given a screen space point (u,v) and the current projection matrix (e.g.  
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