#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
#include "upsample.cpp"
 
Go to the source code of this file.
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| template<typename DerivedF , typename SType , typename DerivedNF >  | 
| void  | igl::upsample (const int n_verts, const Eigen::MatrixBase< DerivedF > &F, Eigen::SparseMatrix< SType > &S, Eigen::PlainObjectBase< DerivedNF > &NF) | 
|   | Subdivide without moving vertices: Given the triangle mesh [V, F], where n_verts = V.rows(), computes newV and a sparse matrix S s.t.  
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| template<typename DerivedV , typename DerivedF , typename DerivedNV , typename DerivedNF >  | 
| void  | igl::upsample (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedNV > &NV, Eigen::PlainObjectBase< DerivedNF > &NF, const int number_of_subdivs=1) | 
|   | Subdivide a mesh without moving vertices: loop subdivision but odd vertices stay put and even vertices are just edge midpoints.  
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| template<typename MatV , typename MatF >  | 
| void  | igl::upsample (MatV &V, MatF &F, const int number_of_subdivs=1) | 
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