#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include "voxel_grid.cpp"
 
Go to the source code of this file.
 | 
| template<typename Scalar , typename DerivedGV , typename Derivedside >  | 
| void  | igl::voxel_grid (const Eigen::AlignedBox< Scalar, 3 > &box, const int s, const int pad_count, Eigen::PlainObjectBase< DerivedGV > &GV, Eigen::PlainObjectBase< Derivedside > &side) | 
|   | Construct the cell center positions of a regular voxel grid (lattice) made of perfectly square voxels.  
  | 
|   | 
| template<typename DerivedV , typename DerivedGV , typename Derivedside >  | 
| void  | igl::voxel_grid (const Eigen::MatrixBase< DerivedV > &V, const typename DerivedV::Scalar offset, const int s, const int pad_count, Eigen::PlainObjectBase< DerivedGV > &GV, Eigen::PlainObjectBase< Derivedside > &side) | 
|   | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  
  | 
|   |