#include "igl_inline.h"
#include <Eigen/Dense>
#include "flipped_triangles.cpp"
 
Go to the source code of this file.
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| template<typename DerivedV , typename DerivedF , typename DerivedX >  | 
| void  | igl::flipped_triangles (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedX > &X) | 
|   | Finds the ids of the flipped triangles of the mesh V,F in the UV mapping uv.  
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| template<typename Scalar , typename Index >  | 
| Eigen::VectorXi  | igl::flipped_triangles (const Eigen::MatrixBase< Scalar > &V, const Eigen::MatrixBase< Index > &F) | 
|   | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.  
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